All combined hordes now get special bonuses: +10% dmg, +10% armor for melee+ranged, +20% damage for pike+ranged and +20% armor for melee+cavalry or pike+melee combos.Warg + Howl > Knight + Horseshields > Rohirrim > Wargs > Knight ~= RohirrimįU Knights > FU Rohirrim > FU Wargs (FU = Fully Upgraded = Horseshields+Forged Blades+Heavy Armor) Mordor and Isengard Castle Towers base damage increased (25 from 20), +33% damage to heroes except Nazguls and Eagles.Catapult, trebuchet (60% taken from 100%) and ballista (50% taken from 100%) now more resistant to Structural (Ent rocks) damage.Gondor and Rohan elite units (Tower Guard, Ranger, Elven Warrior) and its combos now take 33% more experience to level up – exception is the Tower Guard for rank 2, as described in the Gondor changes section.Basic Infantry Heavy armor fire vulnerability slightly increased (15% damage taken from 0%).All basic infantry now more resistant to specialist damage (Pikemen, Tower Guards, Soldiers of Rhun).All infantry Forged Blades damage per second reduced by one third.Balrog now takes less damage from Eagles (40% from 100%).Balrog whip attack now has a special critical damage bonus (x10) against Gandalf, lethal damage if Gandalf is casting any spell.Balrog whip attack can now target air units, reload increased (30s from 5s), damage vs heroes highly increased (+35%), heroes can't resist its knockback anymore.Army of the Dead damage vs the Balrog reduced (approx.Balrog sensibly more resistant to magic damage (80% damage taken from 100%).Balrog now has a faster wings-takeoff animation (0.7s from 1.7s).
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